Flight Simulator X marked the tenth version of the popular line of flight simulators. It was officially released to the US market on October 17, 2006. According to Microsoft's website for the game, a standard edition features everything from navaids to GPS and airways. It also included 18 planes, 28 detailed cities, and 40 highly detailed airports. The deluxe version featured 24 types of aircraft and 38 highly-detailed cities.
The simulator was officially unveiled at the 2006 International Consumer Electronics Show (CES) as a gaming showcase for Microsoft Windows Vista with Windows 7 compatability following. Microsoft released screenshots as well as a list of frequently asked questions as a press release on Flight Simulator Insider, as well as numerous flight simulator communities (see External links). This also included mission-based gameplay with mission specific aircraft as well as an upgraded rendering engine capable of increased detail.
Microsoft Flight Simulator X 2013
A Test Flight Model for Microsoft Flight Simulator bat/GA/supercar-msfs.htmlFSX, FSX Steam Edition, Flyinside FSX: version 5.0 1-Jan-2013 (download sc_fsx.zip here)FS2002/2004/CFS3: version 4.1 5-Oct-2003 (download sc_fs2004.zip here)FS2000/CFS2 version 3.3 5-Jul-2002 (download sc_fs2000.zip here)FS98/CFS version 2.2 30-May-2000 (download sc_fs98.zip here)Microsoft FlightSimulator X: Steam Edition is available on theSteam Platform for Windows PCs.Find where the Steam FSX installation was placed on your system(...\Steam\steamapps\common\FSX) and then the main Supercar craft canbe added into the SimObjects/airplanes folder with other items goinginto their respective folders as usual.Microsoft ESPis the software development platform which underlies FSX. It is nolonger being developed.Lockheed Martin'sPrepare3D flight simulator isbased on Microsoft ESP and can use add-on craft compatible withFSX. The FSX version of Supercar should work. Please report tobatate@gmail.com if you try it.IntroductionSupercar is a multi-purpose vehicle from the Gerry Anderson TV showwhich was first broadcast in 1960. Supercar is a vertical take-offand landing vehicle which has extendible wings while in flight. Aswell as its ability to fly, Supercar can travel underwater, on landwith a ground effect cushion from its vertical boosters, and even gointo space.The Flight Simulator craft is a test model of Supercar which provideslimited capabilities. The avionics have been updated to modern 21stCentury jet standards. The test programme is still continuing,adjustments are being made, and the operational envelope is still tobe established. Join the test programme now... Fly your ownSupercar!Dowloading Supercar - System Requirements,Unpacking, Assembling and Preparing Supercar for FlightAircraft Factory, FS Design Studio and GmaxMicrosoft Flight Simulator and Combat Flight SimulatorYou can take delivery of your Supercar Kit here.For Flight Shop AircraftFactory 5 (sc_fsfs.zip). This file contains thefull packing crate of Aircraft Factory 5 parts and the textures used.For Aircraft Factory 99(sc_fs98.zip). This file contains a Build directory which includesthe full packing crate of Aircraft Factory 99 parts and the texturesused.For Flight Simulator DesignStudio (sc_fs2000.zip). This file contains a Build directory whichincludes the FSDS project file.For Gmax(sc_gmax.zip). This file contains Gmax and texture files.You can take delivery of your Ready-to-Fly Supercar here.For Flight Simulator 5.1 - See Here.For Flight Simulator for Windows 95 - See Here.For Flight Simulator 98 andCombat Flight Simulator (sc_fs98.zip).For Flight Simulator 2000and Combat Flight Simulator 2 (sc_fs2000.zip).For Flight Simulator 2002/2004(sc_fs2004.zip).For Flight Simulator X(sc_fsx.zip).Converters: For Flight Simulator 98 and before you will also require someinstrument panel files installed in your Flight Simulator directory bythe appropriate Microsoft Flight Shop Aircraft Converter.System Requirements and Further Details:Flight Shop AF5Aircraft Factory 99FS Design Studio ProGmaxSystem Requirements and Further Details:Flight Simulator 5.1Flight Simulator for Windows 95Flight Simulator 98Combat Flight SimulatorFlight Simulator 2000/2002Combat Flight Simulator 2Flight Simulator 2004Flight Simulator X Version 2.2:Read Me (sc_fs98.txt)version 3.3:Read Me (sc_fs2000.txt)Version 4.1:Read Me (sc_fs2004.txt)Version 5.0:Read Me (sc_fsx.txt) -Supercar Flight Manual (PDF Format) Create a temporary directory and unzip thedistribution file in that directory. Ensure that you unzip with anoption that preserves the directory structure of the original archive.E.g. using WinZip or using the -D option on PKUNZIP.Flight Shop Aircraft ConverterYou need to have a number of files toallow Flight Shop converted aircraft to be used with some versionsof Microsoft Flight Simulator.These are put in the correct places in your Flight Simulator directorywhen you install the appropriate Microsoft Flight SimulatorConverter. Get the correct converter for your version of FlightSimulator:Converter for Flight Simulator 98 or search on the web if this linkbecomes inactive. A local copy is archivedhereFlight Simulator 2000/2002 and Combat Flight Simulator (original andversion 2) distribution CDs include all necessary files. If youperformed a default install then you will already have everything youneed in place.Using Supercar with Flight Shop Aircraft Factory AF5 andMicrosoft Flight Simulator 5.1Supercar version 2.0e (23-Nov-99)file sc_fsfs.zip includes files that may be used with Flight ShopAircraft Factory 5 and Flight Simulator 5.1.This was the last release checked against Flight Shop Aircraft Factory5. It contains the full packing crate of Flight Shop parts, thetextures used.The sc_fsfs.zip file also provides a version of Supercar that may beusable with Flight Simulator Version 5.1 (MS-DOS) - though this hasnot been tested. You need Microsoft Flight Simulator 5.1 (MS-DOS) andApollo Software's Flight Shop Aircraft Factory 5 (which runs underWindows) to use Supercar under Flight Simulator Version 5.1.Using Supercar with Aircraft Factory 99Supercar version 2.2 (30-May-2000)file sc_fs98.zip includes files that may be used with Aircraft Factory 99.This file gives gives access to the full sources and models used tocreate the original model. See the Build\B_readme.txt filefor further details.Using Supercar with Flight Simulator DesignStudio ProThe FS2000 Supercar distributionsc_fs2000.zip includes files that may be used withFS Design Studio Pro.This file gives gives access to the FSDS project file used tocreate the original model. See the Build\B_readme.txt filefor further details.Using Supercar with GmaxTheGmaxbuild files areavailable as sc_gmax.zip andincludes bmp textures before processing with the DXTool.Using Supercar with Microsoft Flight Simulator underWindows 95Supercar version 2.0e (23-Nov-99)file SC_FSW95.ZIP includes files that may be used with FlightSimulator for Windows 95. It contains a ready-to-fly craft. This wasthe last release checked against Flight Simulator for Windows 95.The SC_FSW95.ZIP file contains version 2.0e of Supercar as created inFlight Simulator Flight Shop Aircraft Factory 5 and subsequentlyconverted by the Aircraft Converter for Flight Simulator for Windows95. Remember that you need the converter installed to allow forimported aircraft to work - see details ofconverters.Using Supercar with Microsoft Flight Simulator 98Supercar version 2.2 (30-May-2000)file sc_fs98.zip may be used with Flight Simulator 98.Some files added into Flight Simulator 98 when the Flight Shop aircraftconverter is installed are required to use Supercar. So the convertermust be installed even if the ready-to-run craft is used - see details of converters.Move the Supercar folder and all its contents to your Flight Simulator98 Aircraft directory.Move the Pilots\Supercar.stn file to your Flight Simulator 98 Pilots directoryto provide a suitable startup situation.Using Supercar with Microsoft Combat FlightSimulatorSupercar version 2.2 (30-May-2000)file sc_fs98.zip may be used with Combat Flight Simulator.Some files added into Combat Flight Simulator when the Flight Shop aircraftconverter is installed are required to use Supercar.So long as you performed thedefault install for CFS (which includes support for Flight Shopconverted craft), simply copy the Supercar ready-to-run folder intoCombat Flight Simulator's Aircraft directory and select Supercar asyour craft when you wish.Supercar is an experimental Search and Rescue craft which canpenetrate deep behind enemy lines to locate and rescue downed aircrewand civilians at risk. It comes equipped with machine guns, highcalibre cannons, rockets and can even carry a bomb. The checklists arenot valid in all respects in CFS. Note that "E" starts the engines asusual in Combat Flight Simulator.Flaps up (0 degrees) = Horizontal Flight = High speedFlaps down (say 20 degrees) = Partial Vertical Boost = High manoeuvrabilitySample images of Supercar in Combat Flight Simulator(Image 1,Image 2).Using Supercar with Microsoft Flight Simulator2000/2002sc_fs2000.zip is for FS2000and compatible systems (e.g. CFS2) only - and will not work withearlier Flight Simulator versions. Simply copy the Supercarready-to-run folder into Flight Simulator 2000's Aircraftdirectory and select Supercar as your craft when you wish.A startup situation and a Supercar Adventure for FS2000 isavailable by copying the Supercar at Black Rock. andSupercar-Challenge.pln files in the Pilots directory in thedistribution to the FS2000 Pilots directory or the FS2002Flights\Myflts directory. Black Rock scenery relevant to Supercar isalso provided in the Scenery directory. Note that "ctrl/E" starts theengines as usual in FS2000.Sample images of Supercar in Flight Simulator 2000(Image 1, Image 2).Using Supercar with Microsoft Combat FlightSimulator 2Supercar version 3.3 (5-Jul-2002)sc_fs2000.zip is for FS2000and compatible systems (e.g. CFS2) only - and will not work withearlier Flight Simulator versions.Copy the Supercar ready-to-run folder into Combat FlightSimulator 2's Aircraft directory.CFS2 does not provide all the gauges and sound files needed, so eithercopy over all files required from a FS2000/FS2002 setup, or replace theSupercar\Sound\panel.cfg file and the Supercar\Panel\panel.cfg fileswith one from any installed CFS2 aircraft. Then copy over any otherfiles from the Sound and Panel directories of the aircraft youused. If you do not do this Supercar will not show up as an aircraftoption, or you might find panels or sounds do not work correctly.Supercar is an experimental Search and Rescue craft which canpenetrate deep behind enemy lines to locate and rescue downed aircrewand civilians at risk. It comes equipped with machine guns, highcalibre cannons, rockets and can even carry a bomb.Flaps up (0 degrees) = Horizontal Flight = High speedFlaps down (say 20 degrees) = Partial Vertical Boost = High manoeuvrabilityUsing Supercar with Microsoft Flight Simulator2004Supercar version 4.1 (5-Oct-2003)sc_fs2004.zip is for FS2002/FS2004.It is based on a Gmax visual model.Simply copy the Aircraft/Supercar4ready-to-run folder into Flight Simulator 2002/4's Aircraftdirectory and select the Experimental Supercar as your craft whenyou wish.FS2004 users have indicated that the nose tends to drop when flyingslowly with full flaps. This may be corrected by adjusting theaircraft.cfg file to use: empty_weight_CG_position=7.000, 0.000, 0.000Sample images of Supercar in Flight Simulator 2002/4(Image 1, Image 2, Image 3).Using Supercar with Microsoft Flight Simulator XSupercar version 5.0 (1-Jan-2013)sc_fsx.zip is for FSX.It is based on the FS2004 Gmax visual model.Simply copy the contents of the "Superc50\Supercar for FSX" folder tothe respective folders in FSX. Select the Experimental categorySupercar as your craft when you wish. 2ff7e9595c
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